 | CMVIEWPatStyle Method |
Sets the tiling method (i.e. rectangle, triangle)
Namespace:
GeoEngine.Core.GXNetX
Assembly:
geoengine.core.gxnetx (in geoengine.core.gxnetx.dll) Version: 2024.2.0.25
Syntaxpublic void PatStyle(
int style
)
public void PatStyle(
int style
)
Public Sub PatStyle (
style As Integer
)
Public Sub PatStyle (
style As Integer
)
public:
void PatStyle(
int style
)
public:
void PatStyle(
int style
)
member PatStyle :
style : int -> unit
member PatStyle :
style : int -> unit
Parameters
- style
- Type: SystemInt32
<define>MVIEW_TILE</define>
Remarks
Normally, the unit cell is duplicated across the fill area
like floor tiles (<define>MVIEW_TILE_RECTANGULAR</define>).
DIAGONAL tiling rotates the tiling positions (but not the tiles)
by 45 degrees.
TRIANGULAR tiling
Offsets each succeeding row by half the unit cell size, and
lessens the vertical offset, so that the unit cell centers
form a triangular grid pattern.
RANDOM tiling adds small random offsets in both directions to give
the diffuse effect seen on many geological maps.
NOTE: Some patterns are designed to be interlocking and may only
work "correctly" with one tiling method.
See the IMPORTANT note for sPatNumber_MVIEW().
See Also