 | CMVIEWFitMapWindow3D Method |
Set the 2D view window for a 3D view.
Namespace:
GeoEngine.Core.GXNetX
Assembly:
geoengine.core.gxnetx (in geoengine.core.gxnetx.dll) Version: 2024.2.0.25
Syntaxpublic void FitMapWindow3D(
double m_min_x,
double m_min_y,
double m_max_x,
double m_max_y,
double v_min_x,
double v_min_y,
double v_max_x,
double v_max_y
)
public void FitMapWindow3D(
double m_min_x,
double m_min_y,
double m_max_x,
double m_max_y,
double v_min_x,
double v_min_y,
double v_max_x,
double v_max_y
)
Public Sub FitMapWindow3D (
m_min_x As Double,
m_min_y As Double,
m_max_x As Double,
m_max_y As Double,
v_min_x As Double,
v_min_y As Double,
v_max_x As Double,
v_max_y As Double
)
Public Sub FitMapWindow3D (
m_min_x As Double,
m_min_y As Double,
m_max_x As Double,
m_max_y As Double,
v_min_x As Double,
v_min_y As Double,
v_max_x As Double,
v_max_y As Double
)
public:
void FitMapWindow3D(
double m_min_x,
double m_min_y,
double m_max_x,
double m_max_y,
double v_min_x,
double v_min_y,
double v_max_x,
double v_max_y
)
public:
void FitMapWindow3D(
double m_min_x,
double m_min_y,
double m_max_x,
double m_max_y,
double v_min_x,
double v_min_y,
double v_max_x,
double v_max_y
)
member FitMapWindow3D :
m_min_x : float *
m_min_y : float *
m_max_x : float *
m_max_y : float *
v_min_x : float *
v_min_y : float *
v_max_x : float *
v_max_y : float -> unit
member FitMapWindow3D :
m_min_x : float *
m_min_y : float *
m_max_x : float *
m_max_y : float *
v_min_x : float *
v_min_y : float *
v_max_x : float *
v_max_y : float -> unit
Parameters
- m_min_x
- Type: SystemDouble
X minimum (mm) of the area in map relative to map origin - m_min_y
- Type: SystemDouble
Y minimum .. - m_max_x
- Type: SystemDouble
X maximum .. - m_max_y
- Type: SystemDouble
Y maximum .. - v_min_x
- Type: SystemDouble
Min X in ground coordinate to fit to the area defined above - v_min_y
- Type: SystemDouble
Min Y in ground coordinate .. - v_max_x
- Type: SystemDouble
Max X in ground coordinate .. - v_max_y
- Type: SystemDouble
Max Y in ground coordinate ..
Remarks
3D views are placed in 2D maps within a 2D mapping window
that is analgous to a 2D View. This allows all 2D functions
(such as changing a view location and size) to treat a 3D
view just like a 2D view.
The FitMapWindow3D_MVIEW function allows you to
locate and set the "apparent" 2D mapping of a 3D view on
the map. An intial map window is established
as specified on the map, and the view scaling is
established to fit the specified area within that
map area.
See Also