 | CIPJSet3DViewFromAxes Method |
Set 3D orientation parameters
Namespace:
GeoEngine.Core.GXNetX
Assembly:
geoengine.core.gxnetx (in geoengine.core.gxnetx.dll) Version: 2024.2.0.25
Syntaxpublic void Set3DViewFromAxes(
double x,
double y,
double z,
double x1,
double x2,
double x3,
double y1,
double y2,
double y3,
double sx,
double sy,
double str_val
)
public void Set3DViewFromAxes(
double x,
double y,
double z,
double x1,
double x2,
double x3,
double y1,
double y2,
double y3,
double sx,
double sy,
double str_val
)
Public Sub Set3DViewFromAxes (
x As Double,
y As Double,
z As Double,
x1 As Double,
x2 As Double,
x3 As Double,
y1 As Double,
y2 As Double,
y3 As Double,
sx As Double,
sy As Double,
str_val As Double
)
Public Sub Set3DViewFromAxes (
x As Double,
y As Double,
z As Double,
x1 As Double,
x2 As Double,
x3 As Double,
y1 As Double,
y2 As Double,
y3 As Double,
sx As Double,
sy As Double,
str_val As Double
)
public:
void Set3DViewFromAxes(
double x,
double y,
double z,
double x1,
double x2,
double x3,
double y1,
double y2,
double y3,
double sx,
double sy,
double str_val
)
public:
void Set3DViewFromAxes(
double x,
double y,
double z,
double x1,
double x2,
double x3,
double y1,
double y2,
double y3,
double sx,
double sy,
double str_val
)
member Set3DViewFromAxes :
x : float *
y : float *
z : float *
x1 : float *
x2 : float *
x3 : float *
y1 : float *
y2 : float *
y3 : float *
sx : float *
sy : float *
str_val : float -> unit
member Set3DViewFromAxes :
x : float *
y : float *
z : float *
x1 : float *
x2 : float *
x3 : float *
y1 : float *
y2 : float *
y3 : float *
sx : float *
sy : float *
str_val : float -> unit
Parameters
- x
- Type: SystemDouble
X location of view origin - y
- Type: SystemDouble
Y location of view origin - z
- Type: SystemDouble
Z location of view origin - x1
- Type: SystemDouble
X axis X component - x2
- Type: SystemDouble
X axis Y component - x3
- Type: SystemDouble
X axis Z component - y1
- Type: SystemDouble
Y axis X component - y2
- Type: SystemDouble
Y axis Y component - y3
- Type: SystemDouble
Y axis Z component - sx
- Type: SystemDouble
Scaling in X - sy
- Type: SystemDouble
Scaling in Y - str_val
- Type: SystemDouble
Scaling in Z
Remarks
Sets up translation, scaling and rotation in all three directions
for 3D objects, based on input origin and X and Y axis vectors.
See Also