 | CTCGrterain2 Method |
Calculate terrain corrections (work for marine gravity too).
Namespace:
Geosoft.Desktop.GXNetX
Assembly:
geosoft.desktop.gxnetx (in geosoft.desktop.gxnetx.dll) Version: 2024.2.0.25
Syntaxpublic void Grterain2(
CVV gv_vx,
CVV gv_vy,
CVV gv_velev,
CVV gv_vslop,
CVV gv_vwater,
CVV gv_vtcor,
CIMG im_gcor,
double dens_t
)
public void Grterain2(
CVV gv_vx,
CVV gv_vy,
CVV gv_velev,
CVV gv_vslop,
CVV gv_vwater,
CVV gv_vtcor,
CIMG im_gcor,
double dens_t
)
Public Sub Grterain2 (
gv_vx As CVV,
gv_vy As CVV,
gv_velev As CVV,
gv_vslop As CVV,
gv_vwater As CVV,
gv_vtcor As CVV,
im_gcor As CIMG,
dens_t As Double
)
Public Sub Grterain2 (
gv_vx As CVV,
gv_vy As CVV,
gv_velev As CVV,
gv_vslop As CVV,
gv_vwater As CVV,
gv_vtcor As CVV,
im_gcor As CIMG,
dens_t As Double
)
public:
void Grterain2(
CVV^ gv_vx,
CVV^ gv_vy,
CVV^ gv_velev,
CVV^ gv_vslop,
CVV^ gv_vwater,
CVV^ gv_vtcor,
CIMG^ im_gcor,
double dens_t
)
public:
void Grterain2(
CVV^ gv_vx,
CVV^ gv_vy,
CVV^ gv_velev,
CVV^ gv_vslop,
CVV^ gv_vwater,
CVV^ gv_vtcor,
CIMG^ im_gcor,
double dens_t
)
member Grterain2 :
gv_vx : CVV *
gv_vy : CVV *
gv_velev : CVV *
gv_vslop : CVV *
gv_vwater : CVV *
gv_vtcor : CVV *
im_gcor : CIMG *
dens_t : float -> unit
member Grterain2 :
gv_vx : CVV *
gv_vy : CVV *
gv_velev : CVV *
gv_vslop : CVV *
gv_vwater : CVV *
gv_vtcor : CVV *
im_gcor : CIMG *
dens_t : float -> unit
Parameters
- gv_vx
- Type: GeoEngine.Core.GXNetXCVV
Input X channel data (in topo grid projection units, default in metres) - gv_vy
- Type: GeoEngine.Core.GXNetXCVV
Input Y channel data (in topo grid projection units, default in metres) - gv_velev
- Type: GeoEngine.Core.GXNetXCVV
Input Elevation channel data (in elevation unit) - gv_vslop
- Type: GeoEngine.Core.GXNetXCVV
Input slope channel data - gv_vwater
- Type: GeoEngine.Core.GXNetXCVV
Input Water depth channel data (in metres) - gv_vtcor
- Type: GeoEngine.Core.GXNetXCVV
Output Terrain Corrected channel data - im_gcor
- Type: GeoEngine.Core.GXNetXCIMG
Image of input correction grid - dens_t
- Type: SystemDouble
Terrain density (default 2.67)
See Also