 | CMATHNormalise3D Method |
Scale a vector to unit length.
Namespace:
GeoEngine.Core.GXNetX
Assembly:
geoengine.core.gxnetx (in geoengine.core.gxnetx.dll) Version: 2024.2.0.25
Syntaxpublic static void Normalise3D(
CGXNETCore gxNetShared,
ref double x,
ref double y,
ref double z
)
public static void Normalise3D(
CGXNETCore gxNetShared,
ref double x,
ref double y,
ref double z
)
Public Shared Sub Normalise3D (
gxNetShared As CGXNETCore,
ByRef x As Double,
ByRef y As Double,
ByRef z As Double
)
Public Shared Sub Normalise3D (
gxNetShared As CGXNETCore,
ByRef x As Double,
ByRef y As Double,
ByRef z As Double
)
public:
static void Normalise3D(
CGXNETCore^ gxNetShared,
double% x,
double% y,
double% z
)
public:
static void Normalise3D(
CGXNETCore^ gxNetShared,
double% x,
double% y,
double% z
)
static member Normalise3D :
gxNetShared : CGXNETCore *
x : float byref *
y : float byref *
z : float byref -> unit
static member Normalise3D :
gxNetShared : CGXNETCore *
x : float byref *
y : float byref *
z : float byref -> unit
Parameters
- gxNetShared
- Type: GeoEngine.Core.GXNetXCGXNETCore
A shared CGXNETCore - x
- Type: SystemDouble
X component (altered) - y
- Type: SystemDouble
Y component (altered) - z
- Type: SystemDouble
Z component (altered)
Remarks
Divides each component by the vector
magnitude.
See Also