| CVVUDistance3D Method |
Create a cumulative distance VV from X, Y and Z VVs
Available since Oasis montaj version: 8.0.1
License: Available to anyone with an Oasis Montaj license.
Namespace: Geosoft.Desktop.GXNetAssembly: geosoft.desktop.gxnet (in geosoft.desktop.gxnet.dll)
Notes
The output VV is the length of the shortest X,Y or Z input VV.
Any values with dummies are ignored - the distance at that
point is equal to the distance at the previous valid point.
The returned VV is the cumulative straight-line distance
between the points. No re-sampling is performed.
VVs of any type are supported.
Syntax public static void Distance3D(
CVV oVV1,
CVV oVV2,
CVV oVV3,
double d4,
CVV oVV5
)
Public Shared Sub Distance3D (
oVV1 As CVV,
oVV2 As CVV,
oVV3 As CVV,
d4 As Double,
oVV5 As CVV
)
public:
static void Distance3D(
CVV^ oVV1,
CVV^ oVV2,
CVV^ oVV3,
double d4,
CVV^ oVV5
)
static member Distance3D :
oVV1 : CVV *
oVV2 : CVV *
oVV3 : CVV *
d4 : float *
oVV5 : CVV -> unit
Parameters
- oVV1
- Type: GeoEngine.Core.GXNetCVV
X VV,REAL VV - oVV2
- Type: GeoEngine.Core.GXNetCVV
Y VV,REAL VV - oVV3
- Type: GeoEngine.Core.GXNetCVV
Z VV,REAL VV - d4
- Type: SystemDouble
Distance at first location - oVV5
- Type: GeoEngine.Core.GXNetCVV
Output distance VV,REAL VV
See Also