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CMVIEWDrawVectors3D Method
Display vectors in the view.

Available since Oasis montaj version: 8.0.1
License: Available to anyone.  

Namespace: GeoEngine.Core.GXNet
Assembly: geoengine.core.gxnet (in geoengine.core.gxnet.dll)
Syntax
public void DrawVectors3D(
	string str1,
	CVV oVV2,
	CVV oVV3,
	CVV oVV4,
	CVV oVV5,
	CVV oVV6,
	CVV oVV7,
	CITR oITR8,
	double d9,
	double d10,
	double d11
)

Parameters

str1
Type: SystemString
view group name Maximum length is MVIEW_NAME_LENGTH
oVV2
Type: GeoEngine.Core.GXNetCVV
X locations
oVV3
Type: GeoEngine.Core.GXNetCVV
Y locations
oVV4
Type: GeoEngine.Core.GXNetCVV
Z locations
oVV5
Type: GeoEngine.Core.GXNetCVV
Vector X component
oVV6
Type: GeoEngine.Core.GXNetCVV
Vector Y component
oVV7
Type: GeoEngine.Core.GXNetCVV
Vector Z component
oITR8
Type: GeoEngine.Core.GXNetCITR
Image transform - must contain zones
d9
Type: SystemDouble
Scale factor for the longest vector in map units / vector units. Vector lengths for the rest of the vectors scale by the square root of the vector amplitudes. This results in the apparent (viewed) area of the vector being proportional to the amplitude.
d10
Type: SystemDouble
Ratio of the vector cone height to its base (default 4)
d11
Type: SystemDouble
Maximum base size in view units. Leave blank (dummy) for no limit. If applied this can make larger vectors skinnier, but does not reduce the length, so they don't obscure other vectors as much.
See Also