 | CMESHAddVertex Method |
Adds a vertex to a patch in a mesh
Namespace:
GeoEngine.Core.GXNetX
Assembly:
geoengine.core.gxnetx (in geoengine.core.gxnetx.dll) Version: 2024.2.0.25
Syntaxpublic int AddVertex(
string mesh_name,
int patch_id,
double x,
double y,
double z
)
public int AddVertex(
string mesh_name,
int patch_id,
double x,
double y,
double z
)
Public Function AddVertex (
mesh_name As String,
patch_id As Integer,
x As Double,
y As Double,
z As Double
) As Integer
Public Function AddVertex (
mesh_name As String,
patch_id As Integer,
x As Double,
y As Double,
z As Double
) As Integer
public:
int AddVertex(
String^ mesh_name,
int patch_id,
double x,
double y,
double z
)
public:
int AddVertex(
String^ mesh_name,
int patch_id,
double x,
double y,
double z
)
member AddVertex :
mesh_name : string *
patch_id : int *
x : float *
y : float *
z : float -> int
member AddVertex :
mesh_name : string *
patch_id : int *
x : float *
y : float *
z : float -> int
Parameters
- mesh_name
- Type: SystemString
Mesh Name - patch_id
- Type: SystemInt32
Patch ID - x
- Type: SystemDouble
x coordinate of the vertex - y
- Type: SystemDouble
y coordinate of the vertex - z
- Type: SystemDouble
z coordinate of the vertex
Return Value
Type:
Int32Returns the vertex index of the added vertex
See Also