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CMVIEWDrawVectors3D Method
Display vectors in the view.

Available since Oasis montaj version: 8.0.1
License: Available to anyone.  

Namespace: GeoEngine.Core.GXNetX
Assembly: geoengine.core.gxnetx (in geoengine.core.gxnetx.dll)
Syntax
public void DrawVectors3D(
	string group,
	CVV vv_x,
	CVV vv_y,
	CVV vv_z,
	CVV vv_vx,
	CVV vv_vy,
	CVV vv_vz,
	CITR itr,
	double scale_for_max_vector,
	double height_base_ratio,
	double max_base_size_ratio
)

Parameters

group
Type: SystemString
View group name Maximum length is <define>MVIEW_NAME_LENGTH</define>
vv_x
Type: GeoEngine.Core.GXNetXCVV
X locations
vv_y
Type: GeoEngine.Core.GXNetXCVV
Y locations
vv_z
Type: GeoEngine.Core.GXNetXCVV
Z locations
vv_vx
Type: GeoEngine.Core.GXNetXCVV
Vector X component
vv_vy
Type: GeoEngine.Core.GXNetXCVV
Vector Y component
vv_vz
Type: GeoEngine.Core.GXNetXCVV
Vector Z component
itr
Type: GeoEngine.Core.GXNetXCITR
Image transform - must contain zones
scale_for_max_vector
Type: SystemDouble
Scale factor for the longest vector in map units / vector units. Vector lengths for the rest of the vectors scale by the square root of the vector amplitudes. This results in the apparent (viewed) area of the vector being proportional to the amplitude.
height_base_ratio
Type: SystemDouble
Ratio of the vector cone height to its base (default 4)
max_base_size_ratio
Type: SystemDouble
Maximum base size in view units. Leave blank (dummy) for no limit. If applied this can make larger vectors skinnier, but does not reduce the length, so they don't obscure other vectors as much.
See Also