 | CSHDRefresh Method |
Refresh the SHD with new shading parameters.
Namespace:
Geosoft.Desktop.GXNetX
Assembly:
geosoft.desktop.gxnetx (in geosoft.desktop.gxnetx.dll) Version: 2024.2.0.25
Syntaxpublic void Refresh(
string grid_path,
double inclination,
double declination,
double scale,
ref double contrast,
ref double brightness,
int wet_look
)
public void Refresh(
string grid_path,
double inclination,
double declination,
double scale,
ref double contrast,
ref double brightness,
int wet_look
)
Public Sub Refresh (
grid_path As String,
inclination As Double,
declination As Double,
scale As Double,
ByRef contrast As Double,
ByRef brightness As Double,
wet_look As Integer
)
Public Sub Refresh (
grid_path As String,
inclination As Double,
declination As Double,
scale As Double,
ByRef contrast As Double,
ByRef brightness As Double,
wet_look As Integer
)
public:
void Refresh(
String^ grid_path,
double inclination,
double declination,
double scale,
double% contrast,
double% brightness,
int wet_look
)
public:
void Refresh(
String^ grid_path,
double inclination,
double declination,
double scale,
double% contrast,
double% brightness,
int wet_look
)
member Refresh :
grid_path : string *
inclination : float *
declination : float *
scale : float *
contrast : float byref *
brightness : float byref *
wet_look : int -> unit
member Refresh :
grid_path : string *
inclination : float *
declination : float *
scale : float *
contrast : float byref *
brightness : float byref *
wet_look : int -> unit
Parameters
- grid_path
- Type: SystemString
Grid path returned - inclination
- Type: SystemDouble
inclination (degrees) - declination
- Type: SystemDouble
declination (degrees) - scale
- Type: SystemDouble
vertical scale relative to base scale - contrast
- Type: SystemDouble
contrast 0-1 (recommended >0.1, can change with wet_look changes) - brightness
- Type: SystemDouble
brightness 0-1 (can change with wet_look changes) - wet_look
- Type: SystemInt32
Apply wet-look effect (shading layer uses lighter distribution)?
See Also