 | CDHiSliceSelectionToolGUI Method |
Select a slice with the holes in context. An optional 4 point area of interest (AOI) can be added to be represented in the UI too.
Namespace:
Geosoft.Desktop.GXNetX
Assembly:
geosoft.desktop.gxnetx (in geosoft.desktop.gxnetx.dll) Version: 2024.2.0.25
Syntaxpublic int iSliceSelectionToolGUI(
double aoix1,
double aoiy1,
double aoix2,
double aoiy2,
double aoix3,
double aoiy3,
double aoix4,
double aoiy4,
ref double x1,
ref double y1,
ref double x2,
ref double y2
)
public int iSliceSelectionToolGUI(
double aoix1,
double aoiy1,
double aoix2,
double aoiy2,
double aoix3,
double aoiy3,
double aoix4,
double aoiy4,
ref double x1,
ref double y1,
ref double x2,
ref double y2
)
Public Function iSliceSelectionToolGUI (
aoix1 As Double,
aoiy1 As Double,
aoix2 As Double,
aoiy2 As Double,
aoix3 As Double,
aoiy3 As Double,
aoix4 As Double,
aoiy4 As Double,
ByRef x1 As Double,
ByRef y1 As Double,
ByRef x2 As Double,
ByRef y2 As Double
) As Integer
Public Function iSliceSelectionToolGUI (
aoix1 As Double,
aoiy1 As Double,
aoix2 As Double,
aoiy2 As Double,
aoix3 As Double,
aoiy3 As Double,
aoix4 As Double,
aoiy4 As Double,
ByRef x1 As Double,
ByRef y1 As Double,
ByRef x2 As Double,
ByRef y2 As Double
) As Integer
public:
int iSliceSelectionToolGUI(
double aoix1,
double aoiy1,
double aoix2,
double aoiy2,
double aoix3,
double aoiy3,
double aoix4,
double aoiy4,
double% x1,
double% y1,
double% x2,
double% y2
)
public:
int iSliceSelectionToolGUI(
double aoix1,
double aoiy1,
double aoix2,
double aoiy2,
double aoix3,
double aoiy3,
double aoix4,
double aoiy4,
double% x1,
double% y1,
double% x2,
double% y2
)
member iSliceSelectionToolGUI :
aoix1 : float *
aoiy1 : float *
aoix2 : float *
aoiy2 : float *
aoix3 : float *
aoiy3 : float *
aoix4 : float *
aoiy4 : float *
x1 : float byref *
y1 : float byref *
x2 : float byref *
y2 : float byref -> int
member iSliceSelectionToolGUI :
aoix1 : float *
aoiy1 : float *
aoix2 : float *
aoiy2 : float *
aoix3 : float *
aoiy3 : float *
aoix4 : float *
aoiy4 : float *
x1 : float byref *
y1 : float byref *
x2 : float byref *
y2 : float byref -> int
Parameters
- aoix1
- Type: SystemDouble
1st Corner of AOI - X - aoiy1
- Type: SystemDouble
1st Corner of AOI - Y - aoix2
- Type: SystemDouble
2nd Corner of AOI - X - aoiy2
- Type: SystemDouble
2nd Corner of AOI - Y - aoix3
- Type: SystemDouble
3rd Corner of AOI - X - aoiy3
- Type: SystemDouble
3rd Corner of AOI - Y - aoix4
- Type: SystemDouble
4th Corner of AOI - X - aoiy4
- Type: SystemDouble
4th Corner of AOI - Y - x1
- Type: SystemDouble
Returned slice 1st point - X - y1
- Type: SystemDouble
Returned slice 1st point - Y - x2
- Type: SystemDouble
Returned slice 2nd point - X - y2
- Type: SystemDouble
Returned slice 2nd point - Y
Return Value
Type:
Int32
0 - Ok
-1 - User Cancelled
See Also