AGG_LAYER_ZONEConstant Class
Aggregate Layer Zone defines
Inheritance Hierarchy
SystemObject
  GeoEngine.Core.GXNetXAGG_LAYER_ZONEConstant

Namespace: GeoEngine.Core.GXNetX
Assembly: geoengine.core.gxnetx (in geoengine.core.gxnetx.dll)
Syntax
public static class AGG_LAYER_ZONEConstant

The AGG_LAYER_ZONEConstant type exposes the following members.

Fields
  NameDescription
Public fieldStatic memberDEFAULT
If a color table with no color transform is passed it will be used with the default zoning method of the data, which is usually <define>AGG_LAYER_ZONE_EQUALAREA</define>.
Public fieldStatic memberEQUALAREA
Equal Area Distribution
Public fieldStatic memberLAST
The last ITR used to display this data will be used if it exists. If it does not exist, the behaviour is the same as <define>AGG_LAYER_ZONE_DEFAULT</define>.
Public fieldStatic memberLINEAR
Linear Distribution
Public fieldStatic memberLOGLINEAR
Log Linear Distribution
Public fieldStatic memberNORMAL
Normal Distribution
Public fieldStatic memberSHADE
If <define>AGG_LAYER_ZONE_SHADE</define> is specified, a shaded relief layer is created from the specified grid. A new grid file will also be created to hold the shaded relief image data. This file will have the same name as the original grid but with "_s" added to the root name. It will always be located in the workspace directory regardless of the location of the original source image. If the file already exists, it will used as it is. Shading is always at inclination = declination = 45 deg. with default scaling. If different shading is desired, use the LayerShadeIMG_AGG method.
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